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Have you seen The Customer Experience Factbook?

In this 180+ page report, you'll find all the information and support you need to build a profitable, effective CX Improvement Program that spans every part of your business. You'll be able to implement and manage meaningful and profitable change, and grow your bottom line despite a slowing economy.

Get it on Amazon (Kindle/Print)
 

Loyalty rewards are popular, but still too distant

Although the popularity of loyalty programmes is growing among consumers, so is the dissatisfaction over their benefits and rewards - particularly when it comes to the high number of points and miles needed for redemption - according to a white paper from The First Club.

The paper, entitled 'Loyalty: Looking Forward: The State of the Loyalty Industry and its Digitized, Instant Future', argues that brand marketers must understand this new evolution of consumer demand as it relates to loyalty programmes, and focuses on the challenges of low motivation at the lower end of the loyalty member spectrum.

The paper answers a number of key questions, including what brands can do to prevent the defection of customers who maintain low point levels, suggesting that loyalty programmes should always provide incremental rewards that are personally relevant to the customer, easily attainable, and instantly available - through digital content if possible.

The paper observed that 68% of consumers feel that a loyalty programme can strengthen their relationship with a brand, and that successful rewards programmes should cater to this demand for relevant offerings by providing an array of instantly-available digital content.

In fact, 48% of consumers were found to spend more with a company whose loyalty programme offers content that is relevant to them personally, and that 65% have purchased digital content online. Looking at specific loyalty markets there are several implications to be considered. For example:

The white paper has been made available for free download from The First Club's web site - click here (free registration required).


Sources: TFC International /
The Marketing Factbook.
Copyright © 2011 - 2026 The Marketing Factbook.

    Categorised as:

  • Customer Experience
  • Customer Loyalty
  • Knowing The Customer
  • Marketing Know-How

Have you seen The Customer Experience Factbook?

In this 180+ page report, you'll find all the information and support you need to build a profitable, effective CX Improvement Program that spans every part of your business.

You'll be able to implement and manage meaningful and profitable change, and grow your bottom line despite a slowing economy. Grab this goldmine of easily adaptable and up-to-date strategies, walk-throughs, trends, technologies, research, suppliers and partners, plus all the supporting arguments you need to build a solid CX strategy.

While most marketers could list maybe a dozen key points for improving their brand's Customer Experience (CX), the researchers and writers at The Marketing Factbook have identified FORTY main 'CX Keys' which will help you drive your customers to new levels of delight, loyalty, advocacy and profitability.

The areas in which customers have direct contact with your organization are perhaps the most obvious places in which CX improvements can be made, and this report addresses all 24 of these 'Direct CX Keys', applicable to offline and online businesses alike.

At the same time there are many other areas that indirectly affect CX (such as the supply chain, policies and processes) in which every business can make simple but far-reaching improvements. This report guides you through the problems and solutions for all 16 of these 'Indirect CX Keys', many of which are often forgotten or under-played even in the best CX strategies.

Get it on Amazon (Kindle/Print)
 
Copyright © 2001-2026 Peter J. Clark